The demand is growing for high-quality content and new user experiences, with some specific trends in the society and businesses:
- media convergence,
- social media,
- widespread use of mobile devices,
- broadband internet penetration,
- increasing computing power,
- the consumption of content anywhere, anytime and on any device.
The economic performance of the cultural and creative sectors in the EU account for 3.3% of GDP and employ 6.7 million people (3 % of total employment). Figures are also important if one considers fashion and high-end industries, which account for 3% of the EU GDP each and employ respectively 5 and 1 million people. Between 2008 and 2011, employment in the cultural and creative sectors showed growth rates, varying however between subsectors. Some sectors have a high percentage of youth employment (figures extracted from a Commission Communication from 2012).
For More Detail:https://ec.europa.eu/programmes/horizon2020/en/h2020-section/content-technologies-and-information-management-0